Smart Image Content Research Center
Chung-Ang University
Smart Image Content Research Center
Chung-Ang University
November 7, 2024 | URL : www.aiif.kr
Invited Expert Lectures
• Why the Fundamentals of Filmmaking Are Even More Important in Generative AI Video Production — Kwonsoo Yoon (Producer, MBC)
• Toward Robust Visual Question Answering — Jae Won Cho (Professor, Sejong University)
• How a Small Production Can Do Big Work With A.I. — Brian W Kim (Director, UGI Production)
• The Future of Generative AI-Based User-Generated Content — Younghyun Shin (Chief Strategy Officer, Over the Hand)
• Immersive Content and AI — Minhyuk Choi (XR Director)
November 10, 2023 | ART, AI+MEET | URL: www.aiif.kr
Invited Expert Lectures
• Brainwave Human New World — EunWoo Cho (Art Director, VECT Co., Ltd.)
• Introduction of Media Art Exhibition: Case Studies with Art Center Nabi — Jackie Kim (Researcher, Art Center Nabi)
March – June 2022 | Series of 12 Special Lectures by Domestic and International Experts on the AI Persona Conceptual Design
May – June 2021 | Series of 6 Expert Lectures Featuring Domestic and International Specialists on the Introduction to AI Humanities
March - December 2024 | - Development and Commercialization of an AI-Based Automated YouTuber Branding System: Focused on Playlist Streaming Content
- Moving Webtoon: A Study on Motion-Enhanced Webtoons Using Generative AI Technology
- Virtual Environment and the Restoration of a Lost City: A Functional/Serious Game Centered on The Ruin Before
- Text-Driven Zero-Source Motion Retargeting for Custom Character Animation
- AI Pre-Visualization (Pre-viz) Maker
- A Study on AI-Based Short-Form Animation Generation Using Greek Heroic Epics
March - December 2023 | - Development of a Deep Learning–Based Mobile Application for Communication-Impaired State Diagnosis and Training
- Home Sweet Home: Trust and Choice Between Humans and Artificial Intelligence
- Development of a Generative AI Model for Movie Storyboard Creation
- AI-Based Animation Production
- Development of an AI Virtual YouTuber for Commercialization: Focusing on Educational Content Delivery
- AI Film Maker
March – December 2022 | - AI Writer Project
- Development of AI-Themed Games Based on Storytelling
- Development of Therapeutic Serious Games Utilizing AI and Art Therapy
- Collaborative Creation of Image-Based Media Art Through Integration of AI and Game Engines
- Development of High-Quality Faceswap Technology for Film Production
- Visualization of Abstract Objects through Waveform Analysis
September 2021 – February 2022 | - Development of Deep Learning-Based Dance Media Art Technologies
- Psychological Stability Assessment Using AI and Deep Learning for Interactive Visual & Song Recommendation
- Creation of Interactive Art Through AI Text Analysis Based on Character IP Scenarios
March – August 2021 | - Development of Deep Learning-Based Frame Interpolation Techniques for Stop-Motion Animation
- Development of AI-Powered Curation System for Museums
- Development of Deep Learning-Based Color-Restoration Methods
September 2017 – February 2018 | - Interactive Portrait Frame Utilizing Facial Recognition with Consideration of User Emotional Changes
- Coloring Art Videos Designed for Adults
September 2016 – February 2017 | - Interactive Projection Mapping Using Automobiles
- Interactive Installation Applying Facial Makeup Techniques
- Packaging of Multimedia Experience Equipment for Children
September 2016 – February 2017 | - Bio-Inspired Environmental-Responsive Digital Impressionist Painting (Ver. iris)
- Production Study on Surrealistic Expression in 360-Degree Virtual Reality
March–August 2016 | - Galaxy Kids: A Digital Playground for Children
- Nurturing-Type Media Art Responsive to Environmental Factors
February – August 2015 | - Urban Video-Musicalization Project
- Creation of Synesthetic Content for Wearable Performances
September 2014 – February 2015 | - Development of Wearable Devices for Sensory Expansion
March – August 2014 | - Video Mapping Utilizing Actor Movements
- Study on Audience Immersion and Reinterpretation in 3D Exhibition Spaces
September 2013 – June 2014 | - Development of a Language–Visual Arts Creative Education System Using AI